BNS 12 MAN VT CHANGES
1ST BOSS
- Every round will have 14 balls divided equally for each
side
- 2/4/8/10 o'clock position will have flower need to have
same colour ppl to step
- 4 healing items in total , so 4 different colour player
go pick up
- Timing (4 man heal):
1.
When boss turn back
(p1)
2.
when first slash done
(p2)
3.
when 2nd slash about to
chop down (p3)
4.
when 3rd slash about to
chop down (p4)
5.
when 4th slash about to
chop down (p1)
6.
EVERYONE HEAL WHATEVER U
HAVE
- Timing (2 man heal):
1.
when boss turn back (p1)
2.
when 1st slash done (p2)
3.
LB Heal for 2nd slash
4.
LB Heal for 3rd slash
5.
When 4th slash about to
chop down (p1)
6.
When Boss throw his
weapon (p2)
Tank's HP must be full
before the final blow
2ND BOSS
Usual method, 3 player
to suicide one after another then tank go. It will go to the light phase
immediately
3RD BOSS
- Julia 8 CC to 6 CC. Can stun all the way to 70% stage
- Every position 5 small spider, just need 2 players each
- Middle circle: 3px Attack buff, no need to 04 bomb if
only 1 person inside
- 40% every 2 knockdown 1 big spider (5/11 o'clock)
RED KING
- All mob HP & Dmg reduced 40~50%
- Reduced 3 rows of electricity to 1 row
- After 35% only 1 mob
- 8 CC to 6 CC
- Reduce the frequency of curse from white mob
- Reduce spike ball's 2CC to 1 CC
- Increase duration of constant dmg ball & reduce
explosion dmg
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